Draw.FibonacciCircle()

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Definition

Draws a fibonacci circle.

Method Return Value

A FibonacciCircle object that represents the draw object.

Syntax

Draw.FibonacciCircle(NinjaScriptBase owner, string tag, bool isAutoScale, DateTime startTime, double startY, DateTime endTime, double endY)

Draw.FibonacciCircle(NinjaScriptBase owner, string tag, bool isAutoScale, int startBarsAgo, double startY, int endBarsAgo, double endY)

Draw.FibonacciCircle(NinjaScriptBase owner, string tag, bool isAutoScale, DateTime startTime, double startY, DateTime endTime, double endY, bool isGlobal, string templateName)

Draw.FibonacciCircle(NinjaScriptBase owner, string tag, bool isAutoScale, int startBarsAgo, double startY, int endBarsAgo, double endY, bool isGlobal, string templateName)`

Parameters

ParameterDescription
ownerThe hosting NinjaScript object which is calling the draw method. Typically will be the object which is calling the draw method (e.g., “this”).
tagA user defined unique id used to reference the draw object. For example, if you pass in a value of “myTag”, each time this tag is used, the same draw object is modified. If unique tags are used each time, a new draw object will be created each time.
isAutoScaleDetermines if the draw object will be included in the y-axis scale. Default value is false.
startBarsAgoThe starting bar (x axis co-ordinate) where the draw object will be drawn. For example, a value of 10 would paint the draw object 10 bars back.
startTimeThe starting time where the draw object will be drawn.
startYThe starting y value co-ordinate where the draw object will be drawn.
endBarsAgoThe end bar (x axis co-ordinate) where the draw object will terminate.
endTimeThe end time where the draw object will terminate.
endYThe end y value co-ordinate where the draw object will terminate.
isGlobalDetermines if the draw object will be global across all charts which match the instrument.
templateNameThe name of the drawing tool template the object will use to determine various visual properties (empty string could be used to just use the UI default visuals instead).

Examples

1// Draws a Fibonacci circle
2Draw.FibonacciCircle(this, "tag1", true, 10, Low[10], 0, High[0]);